You must use the new roll, even if it is a 1 or a 2. -Disarm: Succeeds, item drops at Targets feet If I were to give this feat a tiny lift, I would impose disadvantage on the saving throw against the effects of Menacing Attack made by a Morningstar Master. That was the intention. Sentinel 5e Interactions The Sentinel feat adds a lot of complexity to battle, so there have been several strange interactions that come along with it, such as: If you happen to have a reach longer than 5ft (such as with a polearm type weapon), this will trigger when an enemy leaves that distance. Hexadin should be fun, but a straight rogue would also be fun. Additionally, you gain proficiency with cook's utensils if you aren't already getting it from some other source. HavingReelInonly require a bonus action was a difficult decision, but I believe its fair. Could be an interesting part of a Cavalier's kit. First of all, it requires you to not be using your whip to restrain a creature. Plenty of other famous characters use whips and look slick as hell doing so. Dungeon Solvers . Sentinel feat can stop someone 10 feet away. Polearm Master, both pre and post errata, includes the quarterstaff which can be wielded one handed. ThinkDM has a great article ongrapplingin 5th edition and how the base grappling feat is weak, so with that in mind, I wanted to make sure that the whips grapple wouldnt have the same fate. You gain one superiority dice to fuel your known maneuvers, which is a d6. If the saving throw fails by 5 or more, the target is also stunned until the end of your next turn. Sentinel Conclusions Top 10 Fighter Feats for 5E Before you start collecting feats, a Fighter should get to 20 Strength or Dexterity. What if we gave this character a way to become more of a crowd control role? My first idea was to use this: "Similarly, when your half-orc barbarian uses a display of raw strength to intimidate an enemy, your DM might ask for a Strength (Intimidation) check, even though Intimidation is normally associated with Charisma. You learn two maneuvers of the Battle Master archetype from the following list, which you can perform while wielding a bludgeoning weapon: Distracting Strike, Menacing Attack, Pushing Attack, Sweeping Attack (maul only), Trip Attack, Brace (UA)*. I'll look into Ranger a little more, the game I was going to ended up being Pathfinder rather than 5e, and I ended up using a Ranger there, but haven't really looked into a Ranger with a whip, other than Hunters Mark. Tags: Damage Control Combat Basic Rules When I came upon the solution I knew it was right (It was originally once per round, but after a suggestion in the comments section I amended to once per attack action, to fit in with action surge). -Disarm: Succeeds, player retrieves item It may not display this or other websites correctly. When you use the Attack action to attack with a one-handed weapon, and you are holding nothing in your other hand, you may use a bonus action to either make an additional melee weapon attack, or to make an attack with your free hand (either unarmed strike or grapple attack). So, the crowd control portion of Whip Master is inferior to the crowd control portion of Sentinel. Thrust, parry, riposte, repeat every rapier fight ever! Charm Monster is a bit more powerful, so I gave it a cost of 3 charges to keep it in line with similar items that value a 4th level spell at 3 charges. You gain the following benefits: When you use a whip, its damage die changes from a d4 to a d6 (this benefit has no effect if another feature has already improved the weapon's die). I wish it worked well with Booming Blade, but natively that only has a reach of 5'. Unearthed Arcana + Homebrew), The Harder They Fall: Revising Falling Damage for 5e, Snap up this epic adventure on the DMs Guild. I actually like it. DnD: How to Build Castlevania's Simon Belmont in 5e UPDATE. Whip - Equipment - D&D Beyond Design Notes: You could rename this Shuriken Master for a ninja-themed Dungeons & Dragons campaign! Acid Arrow (2nd), Range: 90 feet: 4d4 + 2d4 acid damage (with guaranteed damage even on miss) is great to be able to apply from range and past cover. Sure its a one-handed reach weapon, but quite frankly the benefits of the whip dont outweigh the benefits of most of the other weapons you could pick from as a martial front-line character. Rogues are not proficient with whips and would still have to choose to take this talent. It's the only 1 handed reach weapon so it can be used with a shield, which others can't - useful for front line non-tank. When wielding a whip, you may use its reach instead of your own on ability checks to grab or catch objects. Id be interested to know your feedback and anything youve done or tried related to weapons in 5th edition please pipe up in the comments section below! This site works best with JavaScript enabled. I want to create a ranger who collects people (alive at this stage of her apprenticeship) so I thought whips could be quite a fun way to do this. Calculating probabilities from d6 dice pool (Degenesis rules for botches and triggers). "When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. In the right hands, this could be a lethal and unexpected combination. You know who loves finesse weapons? Today. Mending PHB: Too situational. Will One D&D Patch Up The 5e Armour Table? Dec 12, 2018 - Whips in D&D 5e are pretty abysmal. Design Notes: More or less the same as Bludgeoning Master, I felt the morningstar needed its own feat, so I gave it a little twist. I figured that allowing it to castHold Person andHold Monsterwas a great way to reskin this feature. I think this is balanced enough to at least give some playtesting to. Fencing Master: Is it too much like the Duelist subclass? Another class I would suggest using is the Battle master since their maneuver abilities provide most of and more of the abilities listed in your feat. Great Weapon Master / Sharpshooter 1. What is the correct way to screw wall and ceiling drywalls? Thorn Whip 5E - Cantrip - A Complete Spell Guide - Dnding It pains me to say that the most powerful whip I created was not for anyone in the Castlevania series. forcing a strength saving through on a successful attack to potentially disarm your opponent in the same way you trip or grapple. To do so, make a Dexterity check to which you can add your proficiency bonus if you are proficient with whips contested by the other creature's Strength (Athletics) or Dexterity (Acrobatics) check. No need to talk about "shoving" a creature here. I really want whips to be viable. The whip wouldnt replace a dagger for rogues either. Its a shame that theyre so mechanically lacking in D&D 5e. So, do you like these? -Trip: Succeeds, target must Dex Save or be Prone & be bound until player releases or Dex Vs Dex contest succeeds When using a whip you can make it crack at will. We take a look at Monk weapons in 5e, how they work mechanically, and how to modify existing 5e weapons to make them authentic monk weapons. Prerequisite: Weapon Focus (whip), base attack bonus +2.. Give them an extra table to consult, or god forbid an additional die roll or two, as I did with my new weapon properties, and your ideas will be dismissed almost out of hand. When wielding a whip, you can attempt to grab another creature using your whip. I would have thought the Swashbuckler pretty much covers duelling! Morningstar | D&D 5th Edition on Roll20 Compendium dnd 5e - Is this homebrew Whip Specialist Fighting Style balanced Just making one attack with the weapon seems enough. Journeys Through the Radiant Citadel: Review & Ratings! Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? Immediately after you take the Attack action and attack with a whip, you can use your bonus action to trip or pull your target. If the saving throw fails by 5 or more, the target is also stunned until the end of your next turn. Dont be giving me none of your house rules. He turns to +1 bonuses a lot, which I find rather boring and flavourless, with a high fiddle to reward ratio, and some of the other mechanics seem a bit clumsy too. They dont need extra bonuses to their maneuverability withcunning action. DnD 5e - Practical Guide to Grapple | RPGBOT Would you use them in your game? Thorny Ki. Search by name on the left, click feat name to display on the right. The closest thing I could think of to these mechanics are theGrapple andShove actions. Thanks. Want a Sorcerer with a pet weasel? You regain your expended superiority dice when you finish a short or long rest. Whip Mastery (Combat) - d20PFSRD However, it's actually a bit worse than a dagger since you can throw one 20/60 ft. rev2023.3.3.43278. Are there other ways I could really bring this character idea to life? When the Keeper of Tomes is murdered, and his body mutilated, on Deadwinters Eve, all of the Great Readers become suspects in this heinous crime. @jgn A campaign where one of my players wants to use a whip all the time. I also found whips work great with attacks of opportunity since they have extra reach, and the dual wielder feat can be pretty nice with them as well. Less about the whips being finesse weapons and more about how the character needs to make Str (Athletics) to maintain the grapple. Theres also another way to make the whip useful instead of just giving rogues another new toy to play with. Thanks! If a maneuver requires your target to make a saving throw to resist the maneuvers effects, the saving throw DC equals 8 + your proficiency bonus + your Strength modifier. Message PHB: Too situational. by Wizards of the Coast. I was hesitant to include greatsword in this feat, as the arguably overpowered Great Weapon Master feat already exists, but since I included greataxe in my Axe Master feat, and the maul in the Bludgeoning Master feat I figured it was only fair. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. by Paizo. But with that being said, the same classes withextra attack that would benefit from using the whip over throwing daggers also have access to way better weapons. At certain levels, your class gives you the Ability Score Improvement feature. One of the most iconic whips from my gaming experience is the Abyssal Whip from Runescape. Both weapons keep their identity and usefulness in a rogues arsenal. Minimising the environmental effects of my dyson brain, Replacing broken pins/legs on a DIP IC package.
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